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WHAT MAKES OUR COLONY AND WHAT WE CAN MAKE THERE

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WHAT MAKES OUR COLONY AND WHAT WE CAN MAKE THERE Empty WHAT MAKES OUR COLONY AND WHAT WE CAN MAKE THERE

Post  Admin Sat Jun 05, 2010 8:17 pm

Our colony for the moment its a merchant colony.

There are other types of colony like...MILITAR, to produce cannons, ships, armours... PRODUCION to produce colony mats not the ones that you get in the suburbs . materials needed for upgrade the colony. Logistic, to produce jewels, weaponds, suits...

Why we choosened a merchant colony, well we are not able for the moment to farm puppets and get saphires, obsidians and olivines...for lv up a colony we need them and they are soo expensives and so hard to farm for example, for a lv 1 colony we need 10 of each, 20 of each for lv 2, 40 for lv 3...

At this moment few players are actives and cant farm puppets...in one day farming you can get about 2-3 gems and its a bored task. When more players can farm puppets perhaps we can change our colony.

THEN WHAT CAN I DO THERE.

1) IF YOU HAVE SOV. special offer vouchers...close the doker is an NPC who can exchange the SOV. for items, more cheap than seville....try to check ...for example if you get 10 SOV you can exchange them for a key to open a new treasure from heaven...and then you get again the chance to get sure 8 SOV and the probability of any drawing, lucky stone or other good item.

2) MAKE TRADE. The better option is stop in a atlantic colony and buy some goods in the trader...then you can sail till our colony and sell it to the trader...you get some silver and our colony and guild too.

The perfect way is go to espada colony and then sail by the nort passage but espada use to be closed....then other way is go to the colony from Bootys at nord pole up scandinavia and sail accros siberian sea till china. no pirates in this way. Other option is to be in team and put the team leader in the land to dont suffer pirates atacks meanwhile you carring goods.

You can get more silver if you bring the popular item good required in our colony...if someone its interested to know it just ask to enjo in game and i tell you how know it.

i try to put the each good in each colony...but you can use almanach to find it...

ESPADA COLONY...produce maple sugar. position...up canada 1206/-721

POSEIDON COLONY... produce hot pepper...position up canada 1571/-524 dangerous place to go...some debufs for your ship like poisoned sailors, tifon atack...

SINERS COLONY...produce suger cane...position up canada 1732/-722 dangerous place.

REVENANTS COLONY....produce turkey meat...positon...east florida...1509/-107

JOLYROGERS COLONY...produce rye...postion....west florida....1613/-106

R.O. COLONY....produce tomato paste...position...mexico-usa frontier ...1766/-19

TRADE ARMADA....produce draft beer...position...panama...1507/239

BRASIL...produce alabaster...position maracaibo-close colombia-venezuela. 1339/236

DARK TEMPLAR...produce Shrimp...position island down tortue...1153/172

ENIGMA COLONY...produce coffee beans...position, amazon-brazil.. 976/-384

xxxx...produce sugar canne...positon south brasil .... 917/816

xxxx.... produce Rye...position argentina-brasil frontier. 1106/1122

ITALIA COLONY produce papyrus...position little island betwing argentina luanda....262/657

NAVEGANTES...produce camel...position close to cape...-64/806

INKIS... produce mandarin oil...position east reykiavic...380-842

xxxx...produce convallaria majalis...position up scandinavia. -133-976

Bootys....produce salmon...big island up scandinavia...-241-1224

RED FURYS....produce Kaba... position south italia....easy to find.

xxxx...produce bread...position south Turky

xxxx...produce feather...position nord turky in black sea...-397/-337

xxx...produce the new...position crimea peninsule black sea -380/-437

xxxx. produce ingenious furniture....close to Rostov, -480/-440

THE ASIAN COLONYS ARE NOT ABLE TO TRADE WITH OUR COLONY THEN I DONT POST FOR THE MOMENT...till i get more time.

PIRATAS COLONY...we produce Mackarel Pike...position you must know it lol.



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